I just cloned the project from GitHub and successfully built the Framework.MacOS solution. That said I’m not sure where to go from here. Are the dll’s required in the .Framework file? Is there a way to build the mpack from here?
You can add the dlls as references in a new Monogame project to add the namespaces but I’ve actually found it easier to add the Monogame nuget package to the project. They are up to date with the latest stable release so it’s a good option unless you need features in the dev branch.
If you want to move forward with the “construct your own lightsaber” approach, I can scrape together some screenshots if you think it might help with the manual process.