Hide contour rectangle of my sprite

Hi,
so i tried to change

“ColorKeyColor” :

  • 00FFFFFF (RGBA : 255, 255, 255, 0)
    -00000000 (RGBA : 0,0 ,0 ,0)

“ColorKeyEnabled” :
True or False

“PremultiplyAlpha” :
True or False

I tried all possibilities because i dont understand what means specificly “PremultiplyAlpha” and more,
i think the documentation are not very much explicit :
http://www.monogame.net/documentation/?page=P_Microsoft_Xna_Framework_Content_Pipeline_Processors_MaterialProcessor_ColorKeyColor

because some others guys have same problem and he can’t solve :
http://community.monogame.net/t/texture-alpha/

This is the texture :
http://i148.photobucket.com/albums/s5/enitblud/sigma_star_walking_8_frames_ryanwh.png

Edit: I partially understand what PremultipliedAlpha utility and i understand it’s not my problem, but i tried to change his value because i was desesperate :smile: