New to extended. Managed to get my tiled map rendered last night but realized I didn’t know how to properly manipulate the TiledMap object. Does anyone have any code samples on how they went about doing so? (i.e, adding characters/objects to tiles, changing tiles, selecting tiles etc).
I’ve taken a look at the demos but I couldnt understand how it managed to connect the player to a tile, if it did so at all.
EDIT: I’ve managed to dig up this thread from 2 years ago:
It appears some work has been done on exactly this subject, has the situation progressed since then?