Hi Everyone!
I have been combing codeplex, MSDN’s, and this site for a direct solution for the implementation of a textbox within my Windows Store game. My question is, do we have to create a project as an blank XAML page if we intend on using XAML controls, such as a textbox, or is there an plug-n-play way that I can do it within my almost completed game application?
I’ve created the textbox.XAML control and can instantiate it, but I am missing something. Can I just implement that control over my game, or do I have to create an XAML project?
I have implemented and using Windows.UI.Popups, which converts the focus to the pop-up. Can the textbox be similarly created and implemented through code?
Thanks!