Hi,
Sorry for the noob-ish question, I’ve only been developing on Windows for a week.
I have my game successfully and fairly painlessly ported from Android/iOS and now want to package as an application for distribution to a few people to test. The default project settings seem to package all assets (dll + content) ‘loose’ in a directory - it works fine if I zip this up and send to people but I’d rather have everything packaged into a single binary. Is this possible and could someone give me any pointers?
cheers