OK, so in another thread, a developer suggests running MGCB from visual studio, but what I’m missing there is how to add my custom processors. I can’t see how to add a .mgcb file to the Tool’s project, and owing to the messy implementation of the XNA code I’ve inherited, I’m not sure how to bring my processors over to the Tool’s project.
I’m done for today. I’ll try to figure this out again tomorrow, thanks nkast.