I have been trying to install monogame 3.4 for hours and hours on my mac, still with no success.
It is such a pain to install monogame on the MacOS platform, so i wish you guys could create or give me a link to a detailed tutorial.
I have already been using XNA and MonoGame on windows for a long time already, but when switching to a mac it just gets impossible to get it to work.
I installed the package in the Downloads section, but when i go to the Add-In manager in Xamarin, i don’t know what to do as there is no add-in package or anything…
Anyways, hope you will help me get out of this “frustration mode”, thank you in advance.
For the Xamarin Studio addin go Tools > Addin Manager > Gallery, search for MonoGame and install the addin.
For the Pipeline Tool download it from: http://www.monogame.net/2015/04/29/monogame-3-4/
Thank you all. Everything is now correctly installed, and it ran once. But now, everytime I try to run my Monogame app, there is inly the app’s icon jumping on the dock, and no window is showing. It runs like that forever…
I already had this problem the first time I tried to install MonoGame, and still can’t overcome it… Thank you a lot for any help.
I don’t understand the facepalm? MonoGame does feel like a delicate product. If I do nothing but add in the MonoGame from nuget as is, it works – sure. What happens if I touch something, like that lil update in the packages folder? I get a huge distraction away from working on my game because now it’s busted. I know, I’ll just build MonoGame from source… oh no, even after a clean build, another NRE only now it’s in the Game1 ctor. It’s quite frustrating.