How to remove touch input movement limit

“[HiTouch_PressGestureDetector] Touch pointer move a lot. The moving distance of X is:65.355225, limit is:60The moving distance of Y is:0.0, limit is:60” keeps appearing in the console and seems to be limitig how good I can make my controls feel. Is there any way to modify or even remove this limit? This is my code btw:

            TouchCollection touchLocations = TouchPanel.GetState();

            if (touchLocations.IsConnected)
            {
                switch (touchState)
                {
                    case 1:

                        if (touchLocations.Count >= 1)
                        {
                            first = touchLocations[0];
                            touchState = 2;
                        }
                        break;

                    case 2:

                        if (t >= timeLim)
                        {
                            if (touchLocations.Count < 1)
                            {
                                touchType = TouchType.Tap;
                            }
                            else
                            {
                                second = touchLocations[0];
                                Console.WriteLine(Main.getDistance(first.Position.X, first.Position.Y, second.Position.X, second.Position.Y));

                                if (Main.getDistance(first.Position.X, first.Position.Y, second.Position.X, second.Position.Y) > 0)
                                {
                                    int angle = (int)Main.getSnappedAngle(first.Position.X, first.Position.Y, second.Position.X, second.Position.Y);

                                    switch (angle)
                                    {
                                        case 0:
                                            touchType = TouchType.SwipeUp;
                                            break;
                                        case 90:
                                            touchType = TouchType.SwipeRight;
                                            break;
                                        case 180:
                                            touchType = TouchType.SwipeDown;
                                            break;
                                        case 270:
                                            touchType = TouchType.SwipeLeft;
                                            break;
                                    }
                                }
                            }
                            t = 0;
                            touchState = 3;
                        }
                        t += dt;
                        break;
                    case 3:

                        if (touchLocations.Count < 1)
                        {
                            touchState = 1;
                        }
                        touchType = TouchType.None;
                        break;
                }
            }
Summary

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