How to Save and Restaure ?


I have a project and I’d like to use a configuration file, save it when I quit the game and restaure when I start a new game.

in the configuration file, I get the parameters of the game (sizeof scree, volume …,score, name of player …).

the solution is either on the pipeline or with serialisation, but actually it doesn’t work.

could anyone help me.

I think you need to also state your target platforms here, as each works differently relating to file storage… but XML is a good start…

of course, I forgot to mention it.


Forgot to mention it twice?