I’m a newbie using MonoGame/XNA and wondering how I should specify border for a triangle in 3D?
The default MonoGame Windows Phone 8.1 Projects renders a colored cube (consisting of triangles) in 3D. I’ve managed to change the cube so it’s all red, but now I’d like to draw the edges / wires / lines between the vertices using a black color. Similar to the cube on the left in this image: http://tavmjong.free.fr/INKSCAPE/MANUAL/images/EFFECTS/Effects_3DPolyhedron4.png
I’ve done an exhaustive search without finding anything useful. I could off course create a model, but I’d really like to accomplish this using primitives. What the right way to do this?