I’m created 1920x1028 (FHD) texture.
i’m want many rectangle 2x2 (10k more?) and one draw call.
because 2x2 rectangle draw call 10k that is very slow. so I’am texture direct set pixel first draw 10k rectangle.
and one draw call. so only one draw call is very fast.
how can i do??? my think is possble ?
can i see example ? or tutorial ?