Hi, I use Monogame 3.4 installed through the Monogame.Linux.Zip and the addin in Monodevelop on Ubuntu 15.10.
I got the content pipeline tool up and running, also Monogame works aswell. The problem comes when I try to load an asset, then I get this runtime error: http://pastebin.com/y8NBV5LA from this line:
box = Content.Load<Texture2D>("foo/orange");
I have an asset built under Content/bin/Windows/foo/orange.xnb, but the game doesn’t seem to find it. I did try and create Content/bin/Linux/foo/orange.xnb but then I got the exact same runtime error.
Help is greatly appreciated.