I’m following a course on udemy that I believe is about a year old. The instructor explained how to draw tiled maps (tmx file that I ran through the pipeline) by using Monogame.Extended.Tiled.Graphics.TiledMapRenderer.Draw(). In the main draw method for the game, i’m calling the draw method from the extended tiled framework, however I want to just pass in the TiledMap, but there isn’t a single constructor that has those paramerters. Thanks in advance if anyone can figure out what I’m doing wrong!
Does LoadMap(TiledMap map) do what you need? I’m guessing it’s for passing a pre-loaded TiledMap to the TiledMapRenderer.