My issue is as the subject states. I started working in DesktopGL.Core, but I was having issues loading and displaying images correctly. I was able to use my iBuffalo controllers without issue. I figure I’ll wait for that framework to mature more before moving to it. I went back to WindowsDX Framework, but my iBuffalo controllers don’t work in it. Any idea why they work in the one and not the other? What can I do to get them recognized in WindowsDX Framework?
Thanks, any help will be greatly appreciated