iBuffalo Controllers working in DesktopGL.Core but not WindowsDX

Awesome! :smiley: Come chat on Gitter if you run into issues :slight_smile:

What version of MG are you using? The lib used for Texture2D.FromStream was changed after the 3.6 release. It’s now a port of stb_image, see the PR for details. If you’re using a develop version, can you open an issue on GitHub and attach a failing image?