I have been lookin around and its driving me crazy… I am looking to find out how exactly MonoGame supports
preprocessor directives for other Os’s… Ive seen Mono have Mobile and Android and stuff like that, but how does
Mono do #if WINDOWS || LINUX || MAC?
I have some more personal libraries I have been developing that arent really game specific so just importing MonoGame doesnt really seem the best way to go about it if anyone here can help me!