Importer TextureImporter had unexpected failure

Hey guys, so I’ve been working with monogame for sometime now, and recently I ran into a problem and haven’t been able to find the solution. Recently whenever I try and run my code I get an error saying Importer “TextureImporter had unexpected failure”, and I don’t know how to fix it. I’m writing my code in visual c#, and have windows 10 x64. I’m using Visual Studio 2017. If anyone knows how to solve it I would appreciate if they helped me.

What version of MG are you using, there were some errors between 3.6 and 3.8 I belive. I have not tried 3.8 yet, but will be soon.

I am currently using 3.7

I’d proly try reinstalling:
Microsoft Visual C++ Redistributable Packages for Visual Studio 2013
(2012 or 2013 - needed by DLL for importing images to make the corresponding xnb files)

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Wow it worked, thanks!:slightly_smiling_face: