Is it possible to import XNA 4 into Visual Studio 2022 and use MonoGame?

When I try to open a solution (created with Visual Studio 2010 and using XNA 4.0) I get the following error:

Unsupported
This version of Visual Studio is unable to open the following projects. The project types may not be installed or this version of Visual Studio may not support them. 
For more information on enabling these project types or otherwise migrating your assets, please see the details in the "Migration Report" displayed after clicking OK.
	 - General Staff POC Demo, "C:\Users\Ezra\Desktop\General Staff POC Demo\General Staff POC Demo\General Staff POC Demo\General Staff POC Demo.csproj"


Non-functional changes required
Visual Studio will automatically make non-functional changes to the following projects in order to enable them to open in Visual Studio 2015, Visual Studio 2013, Visual Studio 2012, and Visual Studio 2010 SP1. Project behavior will not be impacted.
	 - General Staff POC Demo, "C:\Users\Ezra\Desktop\General Staff POC Demo\General Staff POC Demo.sln"

Anybody successfully do this? Thanks.

Any luck with this?