listing of shader profiles for dx or gl

straight forward question…

were can i find a listing of all the available valid profiles to place into a shader for monogame for gl or dx specifically the equivalent of
,define VS_SHADERMODEL vs_4_0
,define PS_SHADERMODEL ps_4_0
for open gl

For GL it’s 2_0 or 3_0. Doesn’t matter which one you pick really. The glsl version is the same regardless of DX shader profile.

For DX it’s 4_0_level_9_1, 4_0_level_9_3, and 4_0 and up, up to 5_0. 4_0 and up require the HiDef profile.