Hi,
I will love to use the default .mgfxo for a Android Project that come with Nez Project (The SpriteAlphaTestEffect in my case).
For the PC (OpenGL) version, it’s work perfectly, but for the Android version I don’t know where to put my .mgfxo file in my project.
Here the Error I have right now:
I found the solution for my problem.
It’s a problem in the Nez Framework, the issue was sumbited and fix but not merge in the final solution of Nez:
It fix the problem for me