Load text asset

Is there a way to load a basic text file through the content manager?

The solution that I’ve tried is placing it in the project and setting its build action to “Content” while setting it to “Copy Always”
It works, sort of. The file is exposed in windows (not ideal, but it works using a StreamReader) and not part of the package for something like android, so it just crashes.

If you want to embed files in your content manager, you need to write a custom importer