I get an error:
System.NotImplementedException: The requested feature is not implemented.
at Microsoft.Xna.Framework.Content.ContentManager.ReadRawAsset[SpriteFont] (System.String assetName, System.String originalAssetName) [0x00000] in :0
Content pipeline itself compiles assets to XNB.
I have built an MSBuild script that makes visual studio do the compiling and copying for you automagically. I have described how it ca nbe used here:
Nevermind. I just found this press release MonoGame Pipeline Tool Available for MacOS and Linux
So apparently, this has never worked, but will be releases soon? Something the tutorials I’ve tried don’t mention. No wonder they never work.