Hey guys,
I haven’t been able to find an explanation for this from trawling the forums and github issues, was wondering if anyone knows if this is a known bug or if I’m just doing something wrong. I’m using a copy of the develop branch from about a month ago.
My game is set to landscape and flipped landscape orientations, and when I deploy it to my table that’s locked in portrait orientation, things get weird. I can see the app “flip” to landscape, but then I get this:
It seems everything in the GraphicsDevice are set to the correct width/height except for the DisplayMode which is stuck to 800x600.
The app fits perfectly when I take the orientation lock off, so not a huge issue, just a little annoying that I can’t figure this out!
Any help would be much appreciated