Hi,
I am trying to load a sprite into monogame, using Visual Studio 2022 for Mac. I have tried various solutions like trying to load freeimage into the content folder of my project manually.
Sorry to beat a dead horse.
But please can anyone help because I am lost.
Thanks.
I have solved it, through another post.
Go to Visual Studio Preferences → Preferences
Then change dotnet to the x64 version
Hi @James406321, Welcome to the Community!
Bad news, you need to shift over to Visual Studio Code, Visual Studio For Mac has ceased development and is discontinued in the coming year.
The good news is, @Aristurtle and @SimonDarksideJ have written extensive tutorials on setting those dev environments up, for Mac and Linux.
Happy Coding!
1 Like