There seems to be problems with the current release (3.6) of the Pipeline spritefont generator on macOS. The solution seems to be to download a developer version of either monogame or pipelone tool for mac. But on the downloadsite (http://www.monogame.net/downloads/) the links to the development versions for mac are all timing out!
It seems that teamcity.monogame.net is timing out! I’m porting my template based game engine to mac as we speak so this is kind of slowing me down!
Perhaps there is an other solution to the spritefonts on mac?
Thanks for any help!