Yup, I’m tinkering with Universal Apps so there’s probably going to be quite a few noob-esque questions from me for a while!
At the moment, I’m trying to make a basic test platform - images, fonts, sound effects & music from the content builder, correct input handling dependent on platform, that sort of thing… it’s going pretty well, so kudos to the team!
But when I put my usual Game.Exit call in the Update method, I got a warning stating that this had been deprecated.
What’s the correct practice for exiting a universal app on both desktop and phone? Obviously, shared code would be preferable…