After a year and a half of development, I’ve launched my Sokoban-inspired puzzle game, Maze Burrow, on itch.io and Steam for Windows, macOS, and Linux. Push and pull blocks across 60+ levels of increased complexity. Fight the moles in levels with a hint of action thrown in to show them who’s boss. Utilize warps, press switches, and traverse ice and mud to solve puzzles and escape to freedom.
I want to thank the MonoGame community and maintainers for all their help and hard work making this possible. MonoGame let me focus on just the game I wanted to build, which greatly sped up development time and made working on this game very enjoyable.
There’s a 30% launch discount until April 8, so if you’re considering it, I suggest picking it up within the week. Thanks again, and I hope you all enjoy the game!