The song is 14 seconds long and it only plays about a second or less of it… here is the code I’m using:
Song soundHeavenRetro;
protected override LoadContent{
soundHeavenRetro = Content.Load<Song>("Music/heavenretro");
}
protected override Update(GameTime gameTime){
MediaPlayer.Play(soundHeavenRetro);
}
So yeah, it plays for one second but that’s it. I don’t know what’s wrong with it