Menu Framework

Hello, I’m new to Monogame and enjoying it so far but one thing I noticed when creating my game is that it takes a very long time to create a user menu by pure coding. You need to draw the buttons, create methods that listen to clicks and so on. It seems that other people before me must have had this same thought. So I was wondering, are there any good libraries / frameworks for creating menus in MonoGame? So like, maybe drag and drop buttons and then connect a method to the button that gets triggered once the button is pressed. Also some good way to place labels on the screen to display information.

Myra has what you want.

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Wow, I’ve only had a glance at the samples so far (I haven’t put it into my game) but it looks super nice @Apostolique. Thanks a lot!