Hello there,
I was trying out the MonoGame “unstable” build version 3.5.0.786 to fix issue #4044 or something (MediaPlayer.Volume problem) which it fixed and everything worked in my actual game. But the Content Pipeline in that build doesn’t seem to work for me it just gives me something like this:
Whenever I press the build or rebuild content. Nowhere do I get any form of error messages.
I confirmed that the pipeline didn’t produce any .xnb files for me. “Clean” however in the Build submenu still did work however…
I downgraded back to the latest stable Monogame build and this fixed my problems with the content pipeline. Is this a known problem? I can reproduce this problem, and I confirmed it in VS 2013 and 2015.
Thanks
I also have this same exact issue after upgrading from 3.2 to 3.5.1.1679 (stable - installed from the Windows installer). Everything else is fine, it’s just the Pipeline tool, it doesn’t build or rebuild and the output window is always empty. I’ve tried creating a new Content project, adding a texture and building etc but with the exact same result and just as Cronix_Game has found, no XMB files are created. At the moment my best option to get around this is to go back a version of monogame
I’ve gone back to 3.4.0.456 and it’s working fine so I can at least carry on working again. So the problem appears to be only in the latest release (3.5.1.1679).