I am trying to debug one of the custom content processors, so I am using the switch /launchdebugger and invoking mgcb.exe in the Tools folder from the command line. The content is built but the launchdebugger switch has no effect at all.
I have tried running the command in Administrator mode but that did not change anything.
Suggestions?
Here are the switches I use:
/reference:SpriteSheetPipeline.dll
/reference:SpriteEffectsPipeline.dll
/importer:XmlImporter
/processor:ExtendedSpriteSheetProcessor
/processorParam:Action=None
/rebuild
/launchdebugger
/build:BuildingsAndTrees.xml