Hi there,
I try to upgrade my solution (with many projects) from 3.7 to 3.8. Every projects was updated to the new file format but it seems that the MonoGame dll is missing when I try to compile the sources.
Here is a library project
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>$(DefineConstants)TRACE;WINDOWS</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DefineConstants>$(DefineConstants)TRACE;WINDOWS</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Jitter.Standard" Version="1.0.0" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.0.1641">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
</Project>
And a game project
WinExe netcoreapp3.1 false false true app.manifest Icon.ico Content\Content.mgcb Content\Shaders.mgcbAnd the result when I try to build
Thanks for the help!
Best