First post, so hello everyone.
I’m looking at prototyping a game that uses 2D physics.
I’ve dabbled with Box2D with libGDX, but just was wondering what people are using these days with Monogame for 2D projects?
I understand there is/was Farseer, but this seems to be no longer maintained. Is this still a viable library to use in 2019? Or are there now other alternatives?