MonoGame 3.4 Content


I’m quite new to Monogame so got the latest versioninstalled 3.4. I’ve noticed if I add content using the pipeline tool (png, wav, mp3) etc. in the properties window the build action is set to content.

When I’ve created my ClickOnce installation and installed it onto a friends PC the content is converted over to XNB format, as well as the original content.

I played with this and set the Build Action to NONE and recreated the installation and installed it. this time just the XNB files were copied over - yes the “game” still ran normally, sounds played, graphics displayed, background music played.

So my question is - Why would I need to set the Build Action to Content (default) when it seems to work just fine set to NONE???