Can anyone help me add MonoGame.Framework.Net dll to a MonoGame 3.8 project please?
I’ve tried searching NuGet for MonoGame.Framework.NET but it doesn’t seem to be anywhere?
Do I need to revert to the old version? Is this DLL no longer supported?
Can anyone help me add MonoGame.Framework.Net dll to a MonoGame 3.8 project please?
I’ve tried searching NuGet for MonoGame.Framework.NET but it doesn’t seem to be anywhere?
Do I need to revert to the old version? Is this DLL no longer supported?
Yea, I can’t see a way to do this under 3.8, it’s either missing, or not obvious.
Not really MG related, but I would like to use UITypeEditor which is in System.Drawing.Design, but can’t find the .NET Core analogue for it, maybe it’s just not there
The .net was removed. You could try an older version.
I put the files on this repository just in case, but I dont know if it work. Nobody maintain it in the last years.
OK many thanks for the info guys.
It’s a shame it’s not included in MonoGame 3.8 as I found the .NET dll helpful in the porting of XNA to MonoGame (even if just a shim that doesn’t do anything) and on mobile there’s actually some helpful methods to do “mobile stuff” (like showing an on screen keyboard?) which could be useful.
So I guess the message to port from XNA 4 to MonoGame 3.8 is to strip out anything GamerServices, Guide or Network related as that will no longer compile in the 3.8 version?
Many thanks for that now I have the .net namespace