I recently updated from 3.7 to 3.8 (something like that) and I have noticed that my game does not run on Linux any more.
Now, I have created a new project (something like: Creating a Project with Visual Studio 2022 | MonoGame Documentation, also in visual Studio 2019) and I have compiled it (like in the old times with MonoGame < 3.8). On Windows everything worked fine. Those are my created dependencies from Visual Studio and the MonoGame template:
Every command works except this one: mgcb-editor --register
bash tells me: mgcb-editor: Command not found.
I tried it with .net 5 and .net 3.1. The installation of .net.core 3.1 seemed to work. When I type in
dotnet --version I get the correct answer : 3.1.404
Also:
dotnet tool install --global dotnet-mgcb-editor
seemed to work fine.