I’ve seen a handful of discussions about using MonoGame with Avalonia. I’ve also seen some attempts to make it work (AvaloniaInside). However, all of those seem to be solving the problem of embedding MonoGame inside an Avalonia app.
I’m wanting the opposite - using Avalonia inside my MonoGame window to draw user interface elements and allow the player to interact with them. Does anyone know if someone’s attempted something like this?
I am now trying to do this stuff, first I tried to use Skia (only OpenGL), but I decided later to write the full MonoGame renderer. But it still more prototype that useable library It will take a couple of days to finish it, but it is possible to do this. If you are interested more, you can send me a message and we can cooperate.