Monogame can get audio's amplitude?

I recently used ActionScript 3.0 to prototyped an audio visualizer background for my game.

I want to implement the contents of the above video in a Monogame.

So, can I get the amplitude of the sound (leftPeak, rightPeak) in Monogame?

XNA let users get data for audio visualization, but that functionality is currently not implemented in MG. You can open an issue to request this feature if you want. The XNA docs for that function is at

Thanks for awnser, Jjagg

I have just signed up for an issue to MG’s GitHub :smiley:

I hope the MG team will resolve this soon :stuck_out_tongue:

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