I am playing around with creating content within mongame. All the previous issues seem to be fixed with restore apart from one which to be honest I don’t think is MonoGames fault. The issue I am having is creating a texture2d on the fly. It works fine until restore and the system can not recreate the texture and to be honest why should it as it has no reference to how to create it. Does anyone have any suggestions for this??
Usually this would be done in the event handler you attach to the GraphicsDevice.DeviceReset event.