Monogame Extended Tiled Scaling

I’ve read through the forum but can’t find a dumbed down answer to how to scale up a Tiled map in MonoGame, my player sprites are being scaled up by 2 and I can’t figure out how to get the tile importer/renderer to scale up the tiles. I don’t want to zoom in with the camera or redraw the maps with larger tiles, I want to scale up the current tiles Thanks :slight_smile: