MonoGame.Framework.Content.Pipeline dll is missing?

Hi all,

Me again, probably doing something daft, still using MG 3.7, and I find that I can no longer build my content pipeline projects as the reference is missing, so I thought I would create a new one and see where this reference is so I can re add it to my project. Turns out, it’s missing there too…
image

So,
What have I done or not done to end up like this? Can you still create pipeline tools?

Thanks in advance,

Charles.

Have you tried referencing the NuGet package MonoGame.Framework.Content.Pipeline.Portable?

Thanks for the suggestion @Cory_Kroll, but I don’t think I should have to, the installer for MG should have all this done for me.

I’ll give it a go though.

Starting to think I should install 3.6 see if that fixes the error…

I don’t think I should have to, the installer for MG should have all this done for me.

Agreed :+1:

OK, installed 3.6, and the pipeline dll is still missing, where can I find this?

Hmm, just looking on my old lappy, and it seems my new lappy is missing the Tools folder which has the pipeline dll in it…

Is that an an aditional install for 3.6/7?

Ah!

Think I have found it, it’s in the MSBuild/MonoGame/Tools folder :confused:

Going to add that and see how that goes :slight_smile:

Yay!

That was it, I must have know that was the location before and forgot, is it documented anywhere and I just didn’t see it?