Greetings,
Somehow MonoGame is mixing up the Viewport Size of my Android device.
In Portrait orientation the Viewport Size should be { 1080, 1848 }
but in GraphicsDevice.Viewport.Width it is { 1920 }
and in GraphicsDevice.Viewport.Height it is { 1008 }
I debugged how the value is changed when I make the screen orientation change. And the values are changing but stay swapped.