Hello,
I’m new to using MonoGame, but I have a few XNA 4.0 games that all use a tool-kit library I wrote I’m trying to convert it to use MonoGame, and have found that I used a few methods that are not in the new framework.
GraphicsDevice.GetBackBufferData()
and
Microsoft.Xna.Framework.Design.ColorConverter
Like the good developer I try to be I’d like to just add the missing functions and give them back to the community but I haven’t got a clue where to start.
I tried Cloning the MonoGame project but can’t figure out how to add it as a project to my solution.
My tool-kit is Windows desktop only at the moment but I would like to open source it for other platforms.
Can anybody help me?