Hi everyone,
I just this morning tried to set up Xamarin Studio on my Mac with MonoGame and I don’t even get to
to the first empty CornflowerBlue screen.
On game.Run (); I am confronted with an Microsoft.XNA.Framework.Graphics.MonoGameGLException.
GL.GetError() returned InvalidFramebufferOperationExt.
I basically followed the steps described in this short getting started tutorial ( http://jaquadro.com/2013/09/monogame-hello-world-on-mac-os-x-and-xamarin-studio/ ) but it seems on my machine I am out of luck.
Maybe someone has an idea or experienced something similar in the past? Would be really helpful.
Thanks a lot.