MonoGame on Mac question.


I have downloaded Monogame for Mac, then open Visual Studio 2017 (Mac) and then added the Monogame:

extension -> gallery -> game development -> MonoGame Extension

Once it was finished installing, I have restarted Visual Studio, then added a new MonoGame project (Mac), but got an error about a Throw exception.

Tried to do another project but this time for windows and no throw exception was showed but editor does not recognizes Xna namespace from Microsoft. Do I need to install anything else?


After deleting and re-installing Visual Studio, it worked for the Mac project ! (Monogame Mac application)

But the XNA namespace is still missing when I choose to create a Monogame Windows application, maybe I need a Mac to develop for Mac and a Windows machine to develop for Windows builds?