Hello community. I have recently looked at another source that pulled the MonoGame libraries however it was written over
just a single one directed at windows. I myself am trying to develop an app for multiple OS’s in the form of a game engine
for 2D games, hopefully a useful suppliment to Unity that supports MonoGame and affiliated software. Anyway I came across the ability to put multiple packages together in 1 project for references… I dont have multiple OS’s to pull up and experiment with so I was hoping anyone here would happen to know if theres any conflict doing this and sending the same package to other OS’s like broken bits of the library?
I assume something like the input or SDL of one os would overwrite the one of another OS but since the naming is the same the OS would try to load it anyway and just be buggy or break but I dont fully understand what goes on with package referencing.
Information is appreciated : Thanks in advance.