MonoGame Pipeline and Fonts

Hi everyone,

I come to you with a problem on Pipeline …
I’m trying to convert a font to include it directly in my project, but it seems that Pipeline can’t …

Am I doing something wrong ?

Here is the font I’m trying to convert : http://www.google.com/fonts/specimen/Montserrat

Thanks for your help !

Ok my problem was simple … I tried to convert my .ttf file directly instead of trying to convert a .spritefont file !
So I created my .spritefont :

<?xml version="1.0" encoding="utf-8"?>
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
    <Asset Type="Graphics:FontDescription">
        <FontName>Montserrat-Regular</FontName>
        <Size>20</Size>
        <Spacing>2</Spacing>
        <Style>Regular</Style>
        <CharacterRegions>
            <CharacterRegion>
                <Start>&#32;</Start>
                <End>&#126;</End>
            </CharacterRegion>
        </CharacterRegions>
    </Asset>
</XnaContent>

And it creates well my .xnb file :slight_smile: