I recently found a great pixel-art planet generator right here. That one is made with Godot and uses GLSL shaders. However, because I needed that functionality for an ongoing project I am working on, I ported it to MonoGame in HLSL. It’s not perfect, but I feel it’s a good learning point for others that may need it, so if you guys are interested:
- here’s a showcase of it:
Here’s the complete source of the ported app. Note it’s still under development.
Here’s the itch page, in case anyone prefers to download the actual compiled version.
I hope you find it useful.