Hi, just beginning with monogame.
I want to create some POC for multiplatform game, and I was reading this article
https://blog.xamarin.com/build-your-first-game-with-monogame-getting-started/
but I´m a little confused with this part:
For this tutorial, we will be using Xamarin Studio, though the exact
same steps apply when building games with MonoGame in Visual Studio as
well.
First, we need to create a shared project where our game logic will
reside that can also be shared with all target platforms we want our
game to run on. Within Xamarin Studio, choose File → New Solution
→ MonoGame → Library → MonoGame Shared Library and name the
project MonkeyTap.
I´m using Visual Studio Community 2015, and I have already installed Xamarin and Monogame (with the windows installer), but I can´t find any template named “Monogame Shared Library”. I can only see templates for specific platforms (Windows, android, iOS…etc). Also, in the monogame folder I can´t find any “shared library” assembly, only DLLs organized by platform.
My idea was to have all the common code in a separate project that will be linked by all platform specific projects. Is this currently possible with monogame?