Nice to hear that you like it
Yeah, I stumbled upon this topic too (NURBS). It’s pretty nice for 3D development I think.
There are different types of CatMulRom-Splines. Look at this article:
There is also a graphic which compares the Uniformed one with a Centripedal CatMulRom and a Chordal CatMulRom.
I think espacially the Centripedal one could be used for creating surfaces. At least it looks so for me.
“it will not form loop or self-intersection within a curve segment. Second, cusp will never occur within a curve segment. Third, it follows the control points more tightly”
But i’m just guessing here
BTW: I think about integrating a possibility of adding a (textured) polygon-stripe to a spline curve, which would make it possible to bend images around such a spline (roads, railroads, laser beams etc).
But I don’t know when I have time for this.