Monogame.Test on MacOSX

Hey guys! I built test from Monogame develop sources and got .app with this structure:
Why are there 3 identical Assets folders? And where is Content folder?

First… This project isn’t a demo or a sample… it our unit test suite used to verify the code works. The “Assets” in this case are just there for running the unit tests.

The first one is the source assets that come from the Git repo.

The other two are copies generated when you build the unit tests. Why two copies? Don’t know… some thing with Xamarin studio or MonoDevelop and how Mac builds work.

Still this isn’t true of actual games… this is just some thing in the unit tests.

There isn’t one for the unit tests. Just this asset folder with source assets and prebuilt XNB content.